Game Programming - CSCI 3213
Spring 2026 - Week 15
Oklahoma City University
| Aspect | Alpha (Week 14) | Beta (Week 15 - TODAY) |
|---|---|---|
| Features | All present | All present and polished |
| Bugs | Many known issues | Critical/high bugs fixed |
| Art/Audio | Some placeholders OK | Final or near-final assets |
| Polish | Functional, rough edges | Juice, effects, transitions |
| Performance | May have lag/drops | Smooth, optimized |
| UI/Menus | Basic functionality | Polished, user-friendly |
| Showcase Ready? | No | Almost - minor tweaks only |
This is a final validation before public showcase. We're looking for:
| Category | Question |
|---|---|
| Fun | How enjoyable was the game? |
| Polish | How polished did it feel (art, audio, effects)? |
| Clarity | How easy was it to understand? |
| Balance | Was the difficulty well-balanced? |
| Stability | How stable/bug-free was it? |
| Showcase Ready? | Ready to show to public? (Yes/No/Almost) |
| Priority | Must Fix Before Showcase? |
|---|---|
| 🔴 Showstopper | YES - Fix this week (crashes, soft-locks) |
| 🟠 Critical | YES - Fix this week (major gameplay issues) |
| 🟡 High | TRY - If time allows (noticeable bugs) |
| 🟢 Medium | MAYBE - Quick fixes only |
| ⚪ Low | NO - Post-showcase (if ever) |
Groups of 4 - each student gets 25-minute session
Share (volunteers):
From concept to playable game in 7 weeks!
One week until showtime! 🎮🌟
Next week: Public Play Day! See you there! 🎉